Tutor AI

Computer games, programming

Featured — award winners and classics first, when available. Use “Show different books” for a new selection.

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AI game development

Alex J. Champandard

2004

Game Programming Gems 7 (Game Programming Gems Series)

Scott Jacobs

2008

Macromedia Flash MX 2004

Kristian Besley

2003

AI for Game Developers

David M. Bourg, Glenn Seemann

2004

Chris Crawford on game design

Chris Crawford

2003

Game development essentials

Jeannie Novak, Marianne Krawczyk

2005

Game design complete

Patrick O'Luanaigh

2006

Invent your Own Computer Games with Python

Al Sweigart

2010

Game Design

Marc Saltzman

2000

Game development with Swift

Stephen Haney

2015

The complete guide to simulations and serious games

Clark Aldrich

2009

Beginning Android tablet games programming

Jeremy Kerfs

2011

Game feel

Steve Swink

2009

Game development essentials

Kevin Saunders, Jeannie Novak

2007

Building the ultimate game PC

Loyd Case

2000

Casual Game Design

Gregory Trefry

2010

Developing games in Java

David Brackeen, Laurence Vanhelswue, Bret Barker

2004

Beginning Game Programming

Michael Morrison

2005

Mobile games

Jouni Paavilainen

2003

Creating Emotion in Games

David Freeman

2004

The essential guide to Flash games

Jeff Fulton

2010

Raspberry Pi with Java

Stephen Chin

2016

Beginning Game Development with Python and Pygame

Harrison Kinsley, Will McGugan

2007

Creating music and sound for games

G. W. Childs

2007

Practical game design with Unity and Playmaker

Sergey Mohov

2013

The art of computer game design

Chris Crawford

1984

The Tetris effect

Dan Ackerman

2016

Advanced Java game programming

David Wallace Croft

2004

Unity Android game development by example beginner's guide

Thomas Finnegan

2013

Introduction to game design, prototyping, and development

Jeremy Gibson

2015

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