Programmation
Featured — award winners and classics first, when available. Use “Show different books” for a new selection.
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Computers in language learning
Computer Games and Software Engineering
Programming Windows 3.1
Tabletop Game Design for Video Game Designers
Introduction to natural language processing
Crouching Buzzard, Leaping Loon
Structured Computer Organization
Inside Macintosh
Concrete mathematics
The Art of Computer Programming, Volume 2
Fundamentals of Game Design
Field-based coordination for pervasive multiagent systems
iOS game development
Practical C Programming
Software engineering
Introduction to numerical methods and FORTRAN programming
Astronomie mit dem Personal Computer
Mathematical problem-solving with the micro-computer
The Peter Norton Programmer's guide to the IBM PC
Video game designer
Data structures
A beginner's guide to coding on Android tablets and smartphones
Creating games
OS X Server Essentials
How to cheat in Motion
Practical C++ Programming
The Game design reader
Computer graphics
Systems analysis
Programming pearls
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